Giselle Yang

About Me
My name is Giselle Yang, and I am a 3D artist looking to break into the game industry. Animated movies were the first pieces of media that drew my eye to the art of animation. The works of DreamWorks, Disney, and Nickelodeon were my biggest inspirations. I remember being awed by the artistry displayed in every frame, wondering about the process behind the scenes. Throughout the Animation/Illustration program, my love for the visual arts grew and transformed as I learned more about pipelines, workflows, and techniques. Now, I look at games like Marvel Rivals, Disco Elysium, and Ghost Trick: Phantom Detective as my game influences. With my experience, I can understand and appreciate the work that goes into creating an amazing game.